This includes texture artifacts for the Linux version. * Fix walk paths around Level 3 R&D building. * Fix Altimeter and Staging tumblers disappearing at some scale values. * Fix Action groups icon not appearing in Editor scene when switching between facilities with different upgrade level. * Fix parts still being considered shielded from airstream after deploying a fairing in some use cases. * Fix Easter eggs, monoliths, randoliths not receiving CB shadows. * Move the CB cast shadows game setting to the graphics section of settings where it should have been. * Fix kerbal helmet/heads becoming unclickable when on ladders. * Fix T-100 fuel tank clipping on surface attach node. * Fix NREs in Portrait Gallery when kerbals die in flight. * Fix KSC vessel markers becoming too persistent and not leaving the game when switching between buildings at the KSC until game is restarted. * Fix FloatEdit and ScaleEdit UI prefabs. * Fix shroud shading on disconnected sub-assemblies in editor scene. * Fix duplicating module info on part extended tooltips in editor and RnD scenes. * Fix bug with interstage fairings not occluding everything within. * Fix game settings being reset every time game is started. * Fix autoloc instead of vessel name appearing in target set screen message. * Fix a few dV KSPedia slides showing corrupted characters in Russian. * Fix missing units in the Maneuver editor UI in Chinese. * Fix missing Chinese characters on main menu. Check out this patch's Changelog for further details: =v1.8.1= 1.8.1 Changelog - BaseGame ONLY (see below for Making History and Breaking Ground changelog) +++ Localization
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